Showing posts with label lighting. Show all posts
Showing posts with label lighting. Show all posts

4/06/2012

Mastering Autodesk 3ds Max Design 2010 Review

Mastering Autodesk 3ds Max Design 2010
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There seem to be two types of Max books. The ones with lots and lots of text that are hard to use as a reference - they are too cryptic to understand and generally the organization of the Bibles still leave me baffled. On the other end there are more tutorial/image based books, some are decent for what they are, but it is usually difficult to find a good blend of information and how to's. This book is more like the 3ds Max 2010 Bible, and although it covers much of Max, the glaring exceptions are the lack of information on rigging and biped - there is very little beyond the basic how to do a simple keyframe of a camera animation in this giant book.
One of the authors of this book wrote a really good reference/tutorial book called Master Visually 3ds Max 8. I still see my students from time to time carrying round a used copy of this book that they got at the school bookstore. It is starting to show its age - mainly because of the changes to the interface - but seemed to be an excellent intro book because the tutorials were limited to one or two pages, and the text was direct and to the point.
Regrettable this book is closer to the 3DS Max Bible on the continuum. It has a good amount of information, but it is really dense with text, which now a days with all the online video tutorials, are being used less and less. I wish McFarland would have gone back and revised his Max 8 book. That is what those learning Max really need. For a general introduction book I refer students to Maestri's 3ds Max at a Glancethe book has lots of pictures, provides a good overview of the entire program, and only suffers from tutorials that I find difficult to complete. The other book I would recommend for those new to Max would be Essential 3ds Max 2008. Although earlier versions of this series were lacking, this one got it right as a good intro book on Max. There aren't any color pictures, but its tutorials and information are more in-depth than Maestri's book.
So if you want an up to date 3DS Max book, you like reading and having a Max book that can be used as a reference, this is the book for you.

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The only comprehensive tutorial/reference exclusively devoted to Autodesk's robust architectural visualization software
3ds Max Design is a powerful real-time 3D design, modeling, and animation tool for architectural visualizations. This book covers all the software's crucial features, including how to simulate and analyze sun, sky, and artificial light-crucial factors for sustainable design-and how to define and assign realistic materials and work with AutoCAD and Revit files.
You'll quickly learn how to get the most from this powerful software's 3D modeling, animation, and rendering capabilities. McFarland is an Autodesk Authorized Author with professional experience in creating complex visualizations for a large property development company. His real-world focus means workflows and instructions are professional and proven, and projects will include those that pros work on every day.
Uses actual examples from the author's experience, including retail spaces, small offices, residential developments, and more
Concise explanations, focused examples, step-by-step instructions, and hands-on tutorials teach the basics and fine points of the software
Covers all the essential features, such as how to simulate and analyze sun, sky, and artificial light
Demonstrates efficient use of the interface; how to work with Revit and AutoCAD files; using data, scene management, and solid modeling tools; rendering real-world surfaces; and setting up animated walkthroughs

Mastering 3ds Max Design 2010 provides a practical education in using this powerful architectural visualization tool.

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4/05/2012

Advanced Maya: Character Modeling Review

Advanced Maya: Character Modeling
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As a trained, certified Maya user I have never fully explored modeling human characters as my work never required it. But like most 3D artists I am always hoping to expand my abilities, and as a result I have completed just about every single tutorial online and none seemed to really get me where I wanted to be. This DVD, however, will get you there. The Author's technique is easy to follow, produces a clean and polished result, and just makes sense where other tutorials simply fall apart if you don't understand one step. I would definitely recommend this DVD to current Maya users, though new users might be lost early on since the Author assumes a working knowledge of the Maya interface and settings.
The only reason I give it a 4 instead of 5 is that the Author spends a lot of time moving points around and spinning around his model. While you too will be doing this in the course of building your character, you probably don't need to see him do it for 15 minute stretches to get the idea. There seems to have been no editing of the material, so there are one or two times where he makes a mistake and has to back up several steps, which if you were following along too closely means you too will have to back up and unlearn a step or two. Editing, fellas, editing.
They probably could have used this wasted time more wisely, perhaps giving a better overview of WHY you are doing this particular step, how it fits into the big picture, and less with the "how."
That said, the Author really does know his stuff and is a good teacher, so I still highly recommend this for anyone looking to learn character modeling.

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Advanced Maya: Character Modeling will take you through each step of modeling a character from head to toe. Starting with photographs of a human female model, every step from the first polygon to the final tweak is illustrated and explained. Also, learn how to create a custom shelf to be used throughout the modeling process that will speed up your workflow.The 16 page book is a handy guide to the included DVD disc. The DVD disc (data format) includes over 16 hours of high-resolution (1024x768) video in Quicktime™ MOV format, designed for crystal clear viewing on a computer monitor. Voice narraration on these movies by artist Kenny Cooper will guide you through each movie. A Maya scene file is saved on the disc for the start and end of each movie segment - 50 segments in all.Designed for the intermediate level Maya user, this training video will help you learn how to use polygonal and sub-divisional modeling tools to create a fully articulated human 3D model. Follow along as each body part is created, matched, attached and refined. - Includes printed guide to all 50 movies - 16 hours of Quicktime™ Movies with audio - Suitable for all Maya platforms - Suitable for intermediate Maya users (advise that you have a basic understanding of Maya before beginning) - High resolution 1024x768 captures - Movies created using Maya 5.0 - Works with the free Personal Learning Edition of Maya - Produced by Jim Lammers, co-author of the best-selling Maya Fundamentals books.

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3/09/2012

True Confessions of Nude Photography: A step-by-step guide to recruiting beautiful models, lighting, photographing nudes, post-processing images, and maybe even getting paid to do it. Review

True Confessions of Nude Photography: A step-by-step guide to recruiting beautiful models, lighting, photographing nudes, post-processing images, and maybe even getting paid to do it.
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As a seasoned travel photographer, my genre is quite the antithesis of this one: I shoot primarily outdoors rather than in-studio, I rely solely on natural lighting, I profoundly prefer candid shots over posed, and next to never do I digitally manipulate my images.
The upside to constantly traveling across the world is I know probably better than anyone which cities and countries are home to the most lovely ladies (Tokyo tops the list). I have always envied photogs who work in the comfortable confines of a studio, interact with a bevy of beautiful women and certainly get paid far better for their work than I. Why, then, shouldn't I give it a try?
But before actually delving into nude photography, I first have been flipping through numerous volumes of photo technique guides to see if it is indeed a genre I could easily convert to (i.e. teaching an old dog new tricks), but thus far I have been put off by what I have seen: guides that are either excruciatingly technical or out-dated to the point of uselessness.
And then comes along True Confessions, a brand-spanking-new book that blessedly incorporates pretty much every up-to-date aspect of the nude photography profession into a refreshingly fun instructional manual for amateurs and pros alike.
With over 20 years nude photography experience ("hundreds" of naked girls, by his last count, lucky devil) combined with proper schooling, I can't think of a better teacher than A.K. Nicholas. But even more important than his own experience and credentials is Nicholas' talent as an author for being able to convey a highly-technical skill such as studio photography into easy-to-follow text and diagrams that will immediately put the reader at ease. "You'll learn from my successes AND from my mistakes," writes Nicholas. As a photographer who is entirely self-taught and has limited technical background, I appreciated this most about True Confessions.
At a 120+ pages, True Confessions is comprehensive. 20 of those pages are dedicated to the most challenging aspect of the job: recruiting and shooting models. Our Savior Nicholas plots it all out for us in hip lingo akin to the rules of dating ("I never call after a third `no'"; "concentrate on booking a specific day, not a specific model"). He then moves on to studio etiquette, such as how (not) to physically handle a model's fun-parts, tips to make a new nude feel relaxed, and chatting a model up. "My goal is to make images, not to make friends," states Nicholas. Elliot DiMauro from `Just Shoot Me' would be so disappointed.
A sheer quarter of the book is on the art of lighting. Due to my personal jones for natural light, I was admittedly was initially loath to read this chapter. But Nicholas' cool reasoning ("the key to background light is not a lot of light, but a lot of lightS") complimented by helpful illustrated diagrams, example images and informational text - and even a token few pages on outdoor lighting - those 30 pages were, well, illuminating.
Arguable the most useful section of this book is on posing and composition. Nicholas dips into the "pin-up versus art" debate and critiques the mythical "Golden Mean" method, encouraging us to "depart from the formulaic," though ultimately the author suggests a combination of classic and experimental composition to create new poses. The chapter closes (read: rewards us) with a whopping 100 (!) different sample poses ranging from traditional to avant-garde that are sure to give Playboy a run for its money.
Post-processing is covered in-depth (he suggests "a day of post-processing for every hour of shooting"), including instructional screen-captures of the most up-to-date computer software tips. Advice on shooting for microstock and making/selling 3D reference photos follows. A helpful glossary and sample model release forms close out the appendix.
While the author gets quite specific about lighting, he avoids suggesting specific lenses or gear, which may frustrate newbie photogs who prefer to have their hands held on such matters. And with the exception of the un-credited oriental beauty on page 60, I would have liked to see more exotic models (Latina, Asian, African American, Indian) instead of a purely-Anglo cast, as ethnic skin tones photograph far differently. However, Nicholas can consider such suggestions for a "True Confessions Part 2: International Nudes."
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Tom Carter is the author of CHINA: Portrait of a People

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Learn to photograph beautiful nude female models by reading this book.It's a step-by-step guide to recruiting beautiful models, lighting, photographing nudes, post-processing images, and maybe even getting paid to do it.Prior experience with nude models is not required to benefit from this how-to guide. This guide can be enjoyed by anyone, but is written for two main audiences: the accomplished photographer wanting insight from a peer, and the serious amateur wanting a guided introduction to the field.

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11/07/2011

Rolando Gomez's Posing Techniques for Glamour Photography Review

Rolando Gomez's Posing Techniques for Glamour Photography
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I have read a few of Rolando's books. I have actually shot with a few of his favorite models. Rolando is good...no doubt. The book is well written and offers many points and tips for any photographer interested in Glamour or not. My thing about this book is that I'm not into this type of photography so I think that tainted my review to just 4 stars instead of 5. I just want to be honest!
As I have stated in numerous reviews, the price makes this book worth it. I have hundreds of dollars worth of Amherst Media books and it's for a reason....they make EXCELLENT resource books for WHEN I want ideas or need them. I read them, critique them, implement numerous ideas, and put sticky notes on pages for future reference.
Definitely take a look at this book. You WILL like it!

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Literally working from head to toe, the images in this essential guide to glamour photography demonstrate how to flatter models' assets and downplay any perceived flaws when there is no clothing to hide behind. Detailed instructions on recreating classic poses and a thorough discussion of the three main sections of the body-upper body, lower body, and backside-are coupled with ample photographic examples. Abundant illustrations reveal how to manipulate a model's tresses, garner the best possible views of the face, and visually enhance the appearance of the breasts, arms, abdomen, hips, buttocks, thighs, calves, feet, and toes. Best-practice techniques for maximizing curves and minimizing bulk will make each subject look her personal best. Because of the intimate nature of nude and semi-nude photo shoots, suggestions for easing into the shoot while staying on task and ensuring a subject's comfort are also discussed.

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7/27/2011

Professional Model Portfolios: A Step-by-Step Guide for Photographers Review

Professional Model Portfolios: A Step-by-Step Guide for Photographers
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This is not a bad book and I'm not going to trash it. It is, however, like many of the Amherst Media books, a little disappointing for anyone pretty far along in the business. I would consider it a complete beginner's guide to modeling and model photography. In that light, it's a useful and interesting book. I found the photos to be less than stellar and a bit dated, but this is totally subjective. (You can see a lot better by browsing the showcased photos on OneModelPlace.com.)The entire book left me wishing for more. With all this stated, I did learn some things from this book, which probably compensated for the cover price. In short, don't expect miracles from this book.

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This photographer's guide to creating successful model portfolios encourages a dynamic, diversified artistic approach and shares essential knowledge about the modeling industry, portfolio basics, and agency requirements. Photographers learn how to work with models for the best possible results, create and refine a standout portfolio, and sell that product to agents in the United States, England, and Asia. Three actual portfolios are included to help photographers conceptualize, sculpt, and refine their own portfolios to maximize their client's reach in the industry. Photographers learn why particular images were chosen for opening and closing shots, how to arrange the interior images, and what constitutes an appealing design. Featuring information on working with women, men, and children, this book will help new and experienced models and photographers alike in getting the results they desire.

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