Showing posts with label sculpture. Show all posts
Showing posts with label sculpture. Show all posts

7/22/2012

Maya Hyper-Realistic Creature Creation, with DVD: A hands-on introduction to key tools and techniques in Autodesk Maya (Autodesk Maya Techniques: Offical Autodesk Training Guides) Review

Maya Hyper-Realistic Creature Creation, with DVD: A hands-on introduction to key tools and techniques in Autodesk Maya (Autodesk Maya Techniques: Offical Autodesk Training Guides)
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I've had about 6 months worth of modeling in Maya and I wanted to learn how to character model. I have to say, if you are a beginner, do not get this book. This book goes over the techniques used for each step of modeling the beast on the cover, it does not go in to detail on how to do the very complex modeling (Ex. One step is "Increase Overall Level of Detail", then it just shows a picture of what the final product should be.) On the other hand, if you have experience modeling then this book is great. It has good reference images and all of the scenes from the book are on the CD so you can really get a view of what you should be doing.

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Maya Hyper-Realistic Creature Creation is your solution for creating convincing characters in Autodesk Maya. Get hands-on experience with innovative tools and powerful industry-recognized techniques as you learn to model like a professional; set-up your skeleton in a fast and easy way; and create realistic facial controls. This book will help you achieve hyper-real characters quickly and effectively. Get the inside scoop on high-end production techniques from industry pros Erick Miller, Paul Thuriot, and Jeff Unay. Through project-based lessons, follow Jeff's process for modeling the beast, Paul's workflow for rigging the beast's body, and Erick's tips and techniques on complex facial rigging for maximum flexibility. This book carefully delineates the entire production process for the beast's creation, so that you can both understand the individual techniques and how they relate to each other in a pipeline. The companion DVD includes helpful video demonstrations so you can watch the experts at work.

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6/13/2012

Creating Lifelike Figures in Polymer Clay: Tools and Techniques for Sculpting Realistic Figures Review

Creating Lifelike Figures in Polymer Clay: Tools and Techniques for Sculpting Realistic Figures
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I feel like I got a college textbook and not a craft book. I say that with absolutely positive feelings! I mean, if this were some college course, the book would have been $75.00 and I'd feel like I'd finally gotten a book I was going to keep.
I couldn't even describe how detailed this book is. I feel like I can actually do this figure thing. I mean, every step is laid out for you. Every SINGLE step. There is nothing left to the imagination, no question left unanswered. I mean, there are instructions within instructions within variations of instructions... How to sculpt different ethnic groups, the male figure, the female figure, the musculature, the hands--how to make your own eyeballs, for heaven's sake! Katherine Dewey shows that you can make every single tool you'll use, which I still haven't done yet, but need to do since I think most of her handmade tools are better than the ones I could buy.
I don't think I could really adequately express my excitement over having this book. I have so desired for so long to be able to sculpt figures that were beautiful and believable, and I feel like I can finally do it!

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Polymer-clay crafters everywhere can learn how to sculpt realistic 6"-8" figures using the author's simple techniques. A well-known polymer clay teacher and sculptor, she shares a wealth of information that's accessible even to beginning sculptors. She covers the essentials, the fundamentals of figurative modelling and how to make the tools that will ensure success. She shows readers how to recreate faces and expressions, torsos, legs, hands and feet, all using simple techniques. Then there are finishing touches like clothing, costumes, paint and fibre plus the author demonstrates incredibly realistic butterfly or fairy wings. Topics herein include: selecting clay, making modelling tools, proportioning figures, posing, ethnic and gender subtleties, facial expressions, costumes in clay and finishing touches.

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4/25/2012

Figure Sculpture in Wax and Plaster Review

Figure Sculpture in Wax and Plaster
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This is one of the reference books I keep in my studio.It covers techinques on materials that are not covered in other sources. The set up of the book is logical and helps one to understand the materials and techinques valuable to a sculptor focusing on the figure and other forms of expression. So valuable are these techiques as they offer a sculptor the opportunity to quickly create his design with the use of fairly inexpensive materials. i highly recommend this book to anyone serious about sculpture.

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Step-by-step guide to materials and tools, modeling in wax and plaster, hollow wax modeling, plaster molds, and much more. Introduction. "The beginning artist will find the step-by-step instructions...to be like having a personal tutor." - Enchantment. 281 photographs.

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3/26/2012

Introducing ZBrush Review

Introducing ZBrush
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As a fellow author, I have bookshelf upon bookshelf of 3D books. Most of these don't get much use. "Introducing ZBrush," however, will get a good workout. Although I've always been impressed by the work produced by ZBrush, I've never been a fan of the interface or workflow and thus have used it relatively little to date. Eric Keller's book makes it all less intimidating. His book covers all the basics, plus includes ample step-by-step guides. The illustrations and example models are a step above many 3D books. I'm also happy to see instructions for importing from and exporting to Maya (ZBrush displacement maps look fantastic in Maya). The DVD includes models, materials, textures, movies, tools, and macros, plus a trial of ZBrush 3. Admittedly, there is a wealth of ZBrush information on the web. However, if you prefer to have a book at your fingertips and would rather not slog through forums for quick answers, this book is a good investment. (If I had a wish, it would be that more of the illustrations were in color, and not black-and-white.)

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If you want to take advantage of one of the hottest CG tools available, Introducing ZBrush is the perfect place to start.
Introducing ZBrush helps you jump into this exciting drawing and sculpting software without fear. Learn ZBrush 3.1 basics inside and out and get comfortable sculpting in a digital environment with this relaxed, friendly, and thorough guide. Master these practical techniques and soon you'll be creating realistic, cartoon, and organic models with flair.
Introduces you to ZBrush 3.1, the sculpting software that lets you create digital art with a fine-art feel, which you can transfer into Maya or other 3D applicationsCovers painting, meshes, organic sculpting, hard surface sculpting, textures, lighting, rendering, working with other 3D applications, and scriptingWalks you through a series of fun and engaging tutorials where you can start creating your own work, including human, cartoon, and organic models

Learn to create lush, beautiful digital art with ZBrush and this detailed guide.

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3/13/2012

Clay Characters for Kids Review

Clay Characters for Kids
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Kids are going to love this book - so many wonderful ideas for making their own gifts for family and friends. I think a lot of adults are going to like this book, too. Every project begins with simple steps, but the results are polished and beautiful.
Thirty projects, lots of great basic info about colors, color mixing, making shapes, combining shapes, changing expressions, etc.
Everything is illustrated in imaginative ways - even the basic color wheel is a whimsical thing.
The elves are adorable and the dragon beautiful - a huge range of critters and creatures in between - all appear to be quite do-able.
I think this would be a great book even for an adult who wants to try sculpting/modelling - you'll get some great inspiration from this! Plus, the "story-process" in the second half of the book is terrific and all the pictures are just gorgeous! :)
Elizabeth

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North Light's popular polymer clay series capitalises on the desire of children and parents for easy, interesting, creative activities to do at home. Kids will learn how to create all sorts of fun characters, ranging from simple to more detailed fantasy characters. The projects are organised around a story line, making the book more appealing as well as educational. Children aged 6-12 will find much of interest in this book, and should have no trouble completing all of the projects on their own. The materials involved are easily obtained and with step-by-step photos, are easy to assemble. Teachers, and activity leaders who are looking for new art and craft activities will also find appeal in this book.

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3/10/2012

Pop Sculpture: How to Create Action Figures and Collectible Statues Review

Pop Sculpture: How to Create Action Figures and Collectible Statues
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I spent about ten years of my life writing and helping to promote popular collectibles from action figures to resin busts. It's very easy for an outsider to be dismissive of the art of such things - who didn't own a Princess Leia action figure that made her look more simian than human. But the truth is, the mass manufacturing process means that sometimes a lot of detail gets lost. Certainly in my time I saw the standards of sculpting rise from the barely acceptable to the truly stunning. I dare anyone to walk into the Four Horsemen's studios and look at the Masters of the Universe 2-Ups (basically a prototype at twice the finished size) and not have their breath taken away.
Tim Bruckner is one, if not the best, in the business. He's a pro's pro - a sculptor other sculptors look up to. If you've ever seen DC Direct's Alex Ross-inspired Justice Line you can see a lot of his best work. In fact he's worked on a lot of DC Direct's properties bringing various comic artists' drawings into the 3D realm.
So now Tim has teamed up with Zach Oat of Toyfare fame and Rubén Procopio (Electric Tiki amongst other things) to bring us the definitive book on creating action figures and statues.
You'd think with the number of customizers and people wanting to break into the industry there would be a wealth of books on the subject, but this is the first one I've ever seen, and frankly, after being amazed by how comprehensive it is, I don't think another one is ever going to be needed.
What's stunning about this book is the level of detail. It goes into everything, filled not just with information, but tips as well. It starts with looking at the art reference, goes through the sculpting and casting to painting and ends with tips on going pro. Gorgeous photography detailing the various processes sit alongside little cartoon asides that not only raise a smile but raise pertinent points.
If you've ever marvelled at the level of art in an action figure or bust, then this is a fascinating book even if you have no intention of ever sculpting yourself. You can just dip into it and always come back with some new piece of knowledge you never had before. But if you're into customizing and hoping one day to turn it into a full-time job then this book is a god-send. Seriously, in ten years' time I reckon this will be THE textbook every sculptor learns from.
As someone who worked on the fringes of the industry for ten years, it's an incredible book. For anyone looking to get into the industry I'd say it's pretty much damn well essential.

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Sculpt toys and collectibles with modern-day tools, techniques and applications used by today's top industry professionals Ever since a 12-inch G.I. Joe took toy soldiers to a whole new level by giving them the ability to pose via moveable parts, as well as interchangeable clothing and accessories, the business of creating pop sculpture icons for the mass market was off and running. Superheroes came next, followed by TV show and movie characters, most notably those from Star Wars. Today, action figures exist for sports stars, rock stars, even presidents. With today's blockbuster success of animated films, action figures and collectibles have become a behemoth industry—with a growing need for skilled artists who can bring these characters to life. So how do you get started? The trio of veteran industry insiders who authored this book take you on an incredibly thorough journey that begins with drawing conceptual drafts and continues through rough sculpting and honing the final product. Along the way, you'll learn how to research your character, shape casts from a variety of materials including wax and resin, make accessories, articulate characters so that they are poseable, paint them, and ultimately convince an art director to buy and manufacture them. Whether you want to make small PVC toys, collectible statues, or larger high-end collectibles, Pop Sculpture offers step-by-step demos and words of wisdom from the pros.

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3/04/2012

Modelling and Sculpting the Human Figure Review

Modelling and Sculpting the Human Figure
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This seminal work on figure sculpting has been a standard reference for both students and teachers of fine sculpture for almost two generations. Lanteri goes beyond typical systematic instruction for recreating anatomical form and demistifies techniques for infusing one's work with the humanity that will elevate it to the level of true sculpture. It is a text that is worth reading from cover to cover as it essentially encompasses a four year course in fine sculpture. It is also valuable as a reference for materials, anatomy and basic technique.

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Covers modelling from casts, live models; measurements; frameworks; scale of proportions; compositions; reliefs, drapery, medals, etc. 107 full-page photographic plates. 27 other photographs. 175 drawings and diagrams.

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2/07/2012

Modeling Clay Animals: Easy-to-Follow Projects in Simple Steps Review

Modeling Clay Animals: Easy-to-Follow Projects in Simple Steps
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I bought this for my daughter for Christmas. So far she has only made the pig but the instructions are super easy to follow and there are a ton of cute projects. Highly recommend!

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11/24/2011

Modeling the Figure In Clay: A Sculptor's Guide to Anatomy Review

Modeling the Figure In Clay: A Sculptor's Guide to Anatomy
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I love this book. Modeling the Figure In Clay: A Sculptor's Guide to Anatomy was listed as recommended reading for a sculpting class I took in college and I bought it out of curiostiy. I am at a beginner's level in sculpting and I found this book easy to understand. For anyone who learns by sight and needs clear pictures on the entire process beginning to end; Modeling the Figure In Clay: A Sculptor's Guide to Anatomy is an absolute must have.

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Master sculptor Bruno Lucchesi invites you on a guided tour of the human form. Follow him as he creates a figure in clay—literally from the inside out—starting with the skeleton, laying on the muslces to show male and female anatomy, and finishing with a complete figure sculpture with every detail of face and hair carefully modeled.

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10/28/2011

Modeling a Likeness in Clay (Practical Craft Books) Review

Modeling a Likeness in Clay (Practical Craft Books)
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Mrs Grubbs has lots of talent, being a pedagogue is not the least of them. As she shares her technique with the reader, every step is thoroughly illustrated and commented. Numerous examples of specific situations are shown in detail along with the sculptor's comments.
The first sections establishes the general principles governing the achievement of a likeness, going step by step through the measurements and accurate mass and volume placement, with practical demonstration.
Further sections detail the progress of the work, and the end sections are practical examples of different portrait renditions of models which vary in age, sex, ethnic features, all being taken from actual work carried out by the artist.
As Mrs Grubbs favors kiln-firing of her clay portraits, readers interested in this technique will also find very valuable information, and will learn how to properly prepare a portrait for this purpose.

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9/16/2011

Modeling in Wax for Jewelry and Sculpture (Jewelry Crafts) Review

Modeling in Wax for Jewelry and Sculpture (Jewelry Crafts)
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I got this book after making jewelry for 3 years and lost wax casting for 6 months. Boy, did I learn a lot! The projects are truly outstanding. They show a wide variety of techniques and styles. Try each one even if it's not a style you're really big on - I did and found neat ways to do things I wanted to do that I hadn't managed before. I require this as a text for all my apprentices who do casting.

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From start to finish, all the instructional details are included for every phase of wax casting and mold-making in the second edition of this text on jewellery making.

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8/19/2011

Modeling the Figure in Clay, 30th Anniversary Edition: A Sculptor's Guide to Anatomy (Practical Craft Books) Review

Modeling the Figure in Clay, 30th Anniversary Edition: A Sculptor's Guide to Anatomy (Practical Craft Books)
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Wow, what a book. I have been searching for the right book to help me build a human body that looked believable in sculpture and this is the one. Lucchesi creates the form by first creating an armature, then building a skeleton onto it (ribcage, pelvic girdle, etc.), then adding the muscles, then adding the skin. A must for anyone who would love to sculpt anatomy like Rodin and Michelangelo. Lucchesi's head book is just as good.

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For thirty years, Modeling the Figure in Clay has been an indispensable anatomical resource for people who think, see, and understand form best in the round: sculptors. In the thirtieth anniversary edition of this classic work, master sculptor Bruno Lucchesi invites you on a guided tour of the human form. Follow him as he creates a figure in clay—literally from the inside out—starting with the skeleton, laying on the muscles to show male and female anatomy, and finishing with a complete figure sculpture with every detail of face and hair carefully modeled. BRUNO LUCCHESI's work has been added to the collections of the Whitney Museum of American Art, the Brooklyn Museum, and the Dallas Museum, among many others. Lucchesi has received awards from the National Academy, the National Arts Club, and the Architectural League. He was a Guggenheim Fellow in 1962-1963, he won a Gold Medal award from the National Academy of Design in 1990, and was awarded the Polich Tallix Foundry Prize from the National Sculpture Society in 2009.

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8/09/2011

Modeling the Head in Clay (Practical Craft Books) Review

Modeling the Head in Clay (Practical Craft Books)
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I bought this book (along with several others) while taking a class in sculpture. I found it to be the most informative and inspiring of any source, including my sculpture teacher. Using a series of close-up, detailed photographs, the book walks the student through the steps of creating a clay head. I followed them and made a good (for me) sculpture of a man's head and later a bust of a woman. I went on to make other clay faces, incorporated into mugs and pots. I don't pretend to be a great sculptor but, thanks to this book, I am able to make recognizable sculptures. The excellent directions include how to control surface texture using water and a brush; it is possible to make clay look like skin. If you are struggling to bring clay to life, this book doesn't just tell you how, it shows you how.
Randall Black

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Creative techniques step-by-step. This book offers the reader an opportunity to watch one of our foremost contemporary sculptors at work, to see not just highlights of the creative process, but every step from beginning to end.In order to recreate the immediacy of an actual workshop situation, Bruno Lucchesi takes a single life-size head through all the stages of roughing in, modeling, refining the surface, and finishing and texturing, so that the reader can see exactly how he positions and models every detail.

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8/07/2011

3D Modeling in Silo: The Official Guide Review

3D Modeling in Silo: The Official Guide
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If you really want to learn the program Silo, this book will have you covered. It is rated for the Novice to Intermediate and that is what the book is for, though a beginner or expert may be able to use the book as the basis for learning Silo's features, the project would be a bit much for the beginner and probably bore an expert level user.
The book's layout is excellent and there are plenty of pictures. Most the of the images, and they're referenced often, lack enough contrast to allow you to actually see what the authors are talking about. However, you can download the models on a chapter by chapter basis if you really need to visually confirm how something was done. There is also a Bonus chapter on UV Mapping that is a must download.
I'm not someone who feels they need to model everything from scratch and only model when I simply cannot find what I'm looking for or need something special and got the book to get a better grasp of some of the more advanced features of Silo (Displacement Painting, etc.) So for me, I found the book to be an excellent purchase from Amazon.
If you own Silo, and your name is not Glen Southern, Amazon has the book for you!

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Create high-quality models in no time at all with these comprehensive, full-color, techniques and tutorials from Antony Ward and David Randall. These step-by-step tutorials walk readers through the creation of a high-quality female model while teaching you the basics and principles behind 3D modeling in Silo - including modeling the face and clothes, creating textures, and posing the character. The companion website includes all of the tutorial and project files. This book is officially endorsed and co-written by the creators of Silo, Nevercenter. Features include:* See how to create three main models - A base mesh, a detailed female base mesh and the final cover character, Jade Raven.* Covers both organic and hard surface modeling techniques.* Introduces the reader to more advanced Silo tools like Paint Displacement and UV Mapping.* Full of bonus material and information to make you a more efficient 3D artist.* The techniques featured can also be applied to other 3D applications, making the skills you will learn easily transferable.* Get money off Silo with the discount code included.


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