Showing posts with label maya 8. Show all posts
Showing posts with label maya 8. Show all posts

6/19/2012

Introduction to 3D Graphics & Animation Using Maya (Charles River Media Graphics) Review

Introduction to 3D Graphics and Animation Using Maya (Charles River Media Graphics)
Average Reviews:

(More customer reviews)
overall i think this book is great. if your into after effects or whatever else and have little knowledge of a true 3-dimensional software package but the ability to understand, buy this book. if you think 3d animation is neat and something you wouldnt mind learning, stop right now. Maya and most other 3d packages are not to be taken lightly. it takes a long time to learn the software and even longer to learn how to apply it. ive bought many other "maya" books by many other authors and the reason i really like this book is if your learning, it explains details about the little things that most other books skip past assuming you already know. dont cut yourself short, get the most out of each tool and start learning at the beginning.

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Written for designers, students, and hobbyists, Introduction to 3D Graphics and Animation Using Maya explores the fundamentals of 3D.Through a variety of practical tutorials, users learn everything they need to know about the techniques and theory behind modeling, rendering, UV editing and layout, texturing, lighting, animation, and character animation.And using Maya, one of todayâ€'s most powerful & popular tools, theyâ€'ll learn how to use the power of this program with their new 3D knowledge.Each chapter includes practical, easy-to-follow tutorials that not only teach how to do a technique, but also explain the "why" behind them.By using this approach, users know why they did a specific technique and how it ties into the overall goals of the project.At the end of each chapter there are also exercises for additional practice.

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3/23/2012

The Art of Maya: An Introduction to 3D Computer Graphics Review

The Art of Maya: An Introduction to 3D Computer Graphics
Average Reviews:

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This book is an interesting combination of styles... It's not a tutorial book and it's not a gallery of pretty pictures either. It actually comes across more like a promotional pamphlet than anything else. The book will show a picture illustrating a feature of Maya, then explain the benefits of the feature in general terms, and occasionally give a hint about how to actually use the feature in the software. It's probably too general to be of much use to a Maya beginner (or at least there are better books for beginners) but it does give a pretty nice overview of computer graphics concepts in general. Seasoned Maya users certainly won't find much use for the book (try the Killer Tips book for a similar feel but more useful information) though the last 20 pages of the book contain some interesting tales about how Maya is used by the professionals. This certainly isn't a bad book; it just seems to go in too many directions and tries to cover too many topics in too little space.

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This unique, full-color visual exploration of the theory of Maya is rich with diagrams and illustrations that demonstrate the critical concepts of 3D time and space, and helps explain the principles of 3D modeling, animation, dynamics and rendering. The book also includes a series of production notes detailing how skilled Maya artists have worked with the software to create production quality films, games, visualizations, and animations. The accompanying CD-ROM includes Maya Personal Learning Edition.

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