3/23/2012

The Art of Maya: An Introduction to 3D Computer Graphics Review

The Art of Maya: An Introduction to 3D Computer Graphics
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This book is an interesting combination of styles... It's not a tutorial book and it's not a gallery of pretty pictures either. It actually comes across more like a promotional pamphlet than anything else. The book will show a picture illustrating a feature of Maya, then explain the benefits of the feature in general terms, and occasionally give a hint about how to actually use the feature in the software. It's probably too general to be of much use to a Maya beginner (or at least there are better books for beginners) but it does give a pretty nice overview of computer graphics concepts in general. Seasoned Maya users certainly won't find much use for the book (try the Killer Tips book for a similar feel but more useful information) though the last 20 pages of the book contain some interesting tales about how Maya is used by the professionals. This certainly isn't a bad book; it just seems to go in too many directions and tries to cover too many topics in too little space.

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This unique, full-color visual exploration of the theory of Maya is rich with diagrams and illustrations that demonstrate the critical concepts of 3D time and space, and helps explain the principles of 3D modeling, animation, dynamics and rendering. The book also includes a series of production notes detailing how skilled Maya artists have worked with the software to create production quality films, games, visualizations, and animations. The accompanying CD-ROM includes Maya Personal Learning Edition.

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