Showing posts with label computer vision. Show all posts
Showing posts with label computer vision. Show all posts

6/24/2012

Handbook of Mathematical Models in Computer Vision Review

Handbook of Mathematical Models in Computer Vision
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When attending a general computer vision conference like xCCV, did you ever feel lost at certain sessions? Well, don't always blame the presenters! The field covered by Computer Vision has become so broad that it is almost impossible to understand what is going on and to keep track of the latest developments. To (partially) overcome this problem, the editors of the Handbook of Mathematical Models in Computer Vision have done a great job.
One can become a bit skeptical reading such a title. How complete can such a handbook be? However, going through the 33 chapters, indeed a wide breadth is treated. The focus of the book is on mathematical methods that both model and reproduce human visual abilities. This is the field of biological vision in which the editors have a strong background.
The editors chose three distinct categories of mathematical models, namely variational techniques (those attending Prof. Faugeras' talk at ICPR 2006 may remember his statement that they give the fundamental equations in computer vision!), statistical methods, and combinatorial approaches. The chapters are grouped in six sections that circle around these three categories. Although going through the book chapters by mentioning keyword may yield a rather boring list, it shows the wide variety of topics that are being dealt with.
The book starts with a section on low-level vision: Image Reconstruction. Here one can find information on diffusion filters and wavelets, total variation methods, and PDE based inpainting.
The second section is concerned with Boundary Extraction, Segmentation and Grouping. Here subjects like levelings, graph cuts, minimal paths and fast marching methods, deformable models, variational segmentation with shape priors, curve propagation, level set methods, and a stochastic model of geometric snakes are discussed.
Section three switches to high level vision. It deals with Shape Modeling & Registration, divided into topics concerning invariant processing and occlusion resistant recognition, image-based inferences, point matching and uncertainty-driven, point-based image registration.
In the fourth section, Motion Analysis, Optical Flow & Tracking, the concept of time is added and one encounters the topics of optical flow estimation, image warping, alignment and stitching, visual tracking, image and video segmentation, human motion capture, and dynamic textures.
Section five deals with 3D from Images, Projective Geometry & Stereo Reconstruction, treated by boundary detection, stereo, texture and color, shape from shading, calibration, motion and shape recovery, multi-view reconstruction, binocular stereo with occlusions, and modeling non-rigid dynamic scenes.
The last section may seem a bit odd: Applications: Medical Image Analysis. However, this is one of the most prominent areas in computer vision. Although here certain vision aspects do not occur, compared to natural images (just think of the influence of the sun), for many tasks the performance of the mathematical methods can be evaluated since a ground truth is often available - provided by humans whom the models are supposed to mimic. In this section, applications of interactive graph-based segmentation methods, 3D active shape and appearance models, characterization of diffusion anisotropy, segmentation, variational approaches, and statistical methods of registration are given.
The danger of publishing an edited volume is the difference in style and treatment of the topics among the various contributions. This is not the case here. Each chapter gives a general introduction to the topic, introduces the mathematical model, discusses the underlying ideas globally, and shows some results. For the full details the readers are referred to the extensive bibliography with 929 entries.
This book is a must-have for those interested in the full breadth of research done in the biological & computer vision community. As a bonus, the chapters can also be used in a seminar-based, advanced undergraduate course in mathematical based computer vision.


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This comprehensive volume is an essential reference tool for professional and academic researchers in the filed of computer vision, image processing, and applied mathematics. Continuing rapid advances in image processing have been enhanced by the theoretical efforts of mathematicians and engineers. This marriage of mathematics and computer vision - computational vision - has resulted in a discrete approach to image processing that is more reliable when leveraging in practical tasks. This comprehensive volume provides a detailed discourse on the mathematical models used in computational vision from leading educators and active research experts in this field. Topical areas include: image reconstruction, segmentation and object extraction, shape modeling and registration, motion analysis and tracking, and 3D from images, geometry and reconstruction. The book also includes a study of applications in medical image analysis.Handbook of Mathematical Models in Computer Vision provides a graduate-level treatment of this subject as well as serving as a complete reference work for professionals.

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4/24/2012

Numerical Geometry of Non-Rigid Shapes (Monographs in Computer Science) Review

Numerical Geometry of Non-Rigid Shapes (Monographs in Computer Science)
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Numerical geometry of non-rigid shapes is the first attempt to present a focused and broad study of topics in non-rigid shape analysis. The book presents theoretical foundations, methods, algorithms and applications involving non-rigid shapes in different fields including computer vision, pattern recognition, and computer graphics. A special focus is made on practical value of the book - it is accompanied with code examples and references to commercial and public-domain software. Recommended as a textbook for computer vision and pattern recognition courses, reference for students and experts in the field.

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Deformable objects are ubiquitous in the world surrounding us, on all levels from micro to macro. The need to study such shapes and model their behavior arises in a wide spectrum of applications, ranging from medicine to security. In recent years, non-rigid shapes have attracted growing interest, which has led to rapid development of the field, where state-of-the-art results from very different sciences - theoretical and numerical geometry, optimization, linear algebra, graph theory, machine learning and computer graphics, to mention several - are applied to find solutions.This book gives an overview of the current state of science in analysis and synthesis of non-rigid shapes. Everyday examples are used to explain concepts and to illustrate different techniques. The presentation unfolds systematically and numerous figures enrich the engaging exposition. Practice problems follow at the end of each chapter, with detailed solutions to selected problems in the appendix. A gallery of colored images enhances the text.This book will be of interest to graduate students, researchers and professionals in different fields of mathematics, computer science and engineering. It may be used for courses in computer vision, numerical geometry and geometric modeling and computer graphics or for self-study.

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12/14/2011

Image-Based Modeling Review

Image-Based Modeling
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I am very happy to see this book by my colleague now in print. Many of the results have been already familiar to me. It summarizes years' efforts by Prof Long Quan and his students on 3d reconstruction and modeling, a fundamental topic in vision, graphics and visualization.
The book is comprehensive in that it is well structured into three parts:
the first fundamental vision geometry, the computational part, and the final application of vision methods to many of modeling and reconstruction topics.
In particular, I very much appreciated the first geometry part, as a more graphics and non-vision researcher myself, it's hard to read too many publications in the vision geometry area that has been well searched in the past two decades. With about 40 pages in a single chapter, chapter 3, we could have an overview of the vision geometry and quickly grasp the most essential algorithms exposed to a larger audience in a concise manner. The part 3 is mostly a collection of recent publications of the author and his students.
Given the potential of Google earth and Virtual Earth's efforts of turning everything into three-dimensional, the techniques systematically described in this book will likely guide its development in the future. I strongly recommend this book as an excellent text for graduate students and also a very useful resource for researchers in this field.

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'This book guides you in the journey of 3D modeling from the theory with elegant mathematics to applications with beautiful 3D model pictures. Written in a simple, straightforward, and concise manner, readers will learn the state of the art of 3D reconstruction and modeling."-Professor Takeo Kanade, Carnegie Mellon UniversityThe computer vision and graphics communities use different terminologies for the same ideas. This book provides a translation, enabling graphics researchers to apply vision concepts, and vice-versa, independence of chapters allows readers to directly jump into a specific chapter of interest, compared to other texts, gives more succinct treatment overall, and focuses primarily on vision geometry.Image-Based Modeling is for graduate students, researchers, and engineers working in the areas of computer vision, computer graphics, image processing, robotics, virtual reality, and photogrammetry.

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