3/30/2012

Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3d Computer Graphics (Norton Books for Architects & Designers) Review

Principles of Three-Dimensional Computer Animation: Modeling, Rendering, and Animating With 3d Computer Graphics (Norton Books for Architects and Designers)
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I'm entirely new to 3D modeling and animation. I found this book to be exceptionally well written. The author provides a clear and concise explanation of the principles of 3D computer graphics, with easy-to-understand examples throughout. As stated in other reviews, it is not software specific. If you are looking for an introductory but thorough 3D primer, I recommend this book without reservation. It should provide a solid foundation for those who have little or no prior computer graphics experience.

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Integrated into this text are techniques that, since it was first published have become an accepted part of computer animation technology. New sections cover advanced modelling, rendering and animating techniques, including blended surfaces, environment rendering, animation constraints, volumetric lights and an expanded description of particle systems. A chapter on animation production has been added.

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