Showing posts with label drawing. Show all posts
Showing posts with label drawing. Show all posts

2/08/2012

Enhancing Architectural Drawings and Models with Photoshop Review

Enhancing Architectural Drawings and Models with Photoshop
Average Reviews:

(More customer reviews)
I was so happily surprised by how good this book was as I went through the projects. It is concise, thorough and never boring.
My only nit picky complaint is with the publisher: they used very poor quality paper on this. Why they did that, I can't imagine
as it is the best I've read on enhancing one's CAD programs. And it is up to speed with the latest CS5.

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Transform your CAD drawings into powerful presentation
This one-of-a-kind book shows you how to use Photoshop to turn CAD drawings and BIM models into artistic presentations with captivating animations, videos, and dynamic 3D imagery. The techniques apply to all leading architectural design software including AutoCAD, Revit, and 3ds Max Design. Video tutorials on the DVD improve your learning curve and let you compare your work with the author's.
Turn CAD drawings and BIM models into powerful presentations featuring animation, videos, and 3D imagery for enhanced client appeal
Craft interactive panoramas for your Web site, add people and objects to your models, and integrate 3D object models inside architectural interiors
Build 3D models from photos and turn them into videos with AfterEffects, add depth of field and atmospheric effects to 3D models, create stereographic images, and much more
See how it's done with the video tutorials on the DVD

Take full advantage of Photoshop's power to present your architectural drawings in a new and exciting way.

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11/04/2011

Landscape Modeling: Digital Techniques for Landscape Visualization Review

Landscape Modeling: Digital Techniques for Landscape Visualization
Average Reviews:

(More customer reviews)
Ive only had has this book a short time but I like it. There are lots of color images and text book like explanations.
However, the examples are somewhat dated as the book was published in 2001. Most of the sample images are showing some low poly objects, or discussing ways of representing trees which are frankly out of date. No mention that I saw so far of Vue D'esprit, which is far superior to some of the software discussed, such as VistaPro.
The authors need to update it with newer images and discuss some of the newer software, a lot of changes in 3d rendering have emerged in the last 4 years.
I doubt somebody who has been using WCS, Vue, Terragen, Maya, or any advanced 3D landscape artist would find a whole lot of use for this book, but it would be good to give an overview and explain some terminology for a beginner.

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Design, plan, and simulate landscapes with computer modeling tools
If you want to model how waterflows will be affected by an upstream dam, or how vegetation growth will respond to irrigation, state-of-the-art Landscape Modeling is for you! Developed by pre-eminent Harvard landscape architects Stephen Ervin and Hope Hasbrouck, it's the first-ever guide to integrating the two-dimensional capabilities of geographic information systems (GIS) and three-dimensional CAD systems in landscape planning. This resource brings together all the technical tools you need to analyze and manipulate landforms digitally, together with the contextual information needed to apply these tools for small- and large-scale land uses, from gardens to regional plans.
You get: Techniques for analyzing, evaluating, designing, planning, and simulating specific landscape types and elements such as water, terrain, and vegetation A CD loaded with interactive modeling formulas and algorithms, plus demo versions of key GIS and CAD softwares for land elements, together with how-to instructions Full color international case studies with site plans, photographs, simulations, sound and other landscape effects, and virtual environments

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9/03/2011

Stop Staring: Facial Modeling and Animation Done Right Review

Stop Staring: Facial Modeling and Animation Done Right
Average Reviews:

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Brilliant concepts and discussion of details, but somewhat slow in painting the big picture. He never really comes out and says it, so I will. The end result is a control rig for 40 blend shapes, each painstakingly hand drawn and tuned. The state of the art doesn't allow shortcuts; I don't think it ever can or will. If you can accept that all 40 shapes are needed to model the range of human facial expression, this book is for you. Osipa makes a compelling argument that each is necessary; guides you through the modeling to make it possible; and wraps up with an elegant rig to control and manage them all. The result is a talking head, simply amazing in its range and control of nuance. Still, 40 heads per character is a huge investment. Is it worth "Doing Right?" Or can you continue to fake it? Buy the book; play with the rig; and find out for yourself.

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8/15/2011

Google SketchUp for Site Design: A Guide to Modeling Site Plans, Terrain and Architecture (CourseSmart) Review

Google SketchUp for Site Design: A Guide to Modeling Site Plans, Terrain and Architecture (CourseSmart)
Average Reviews:

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As a new sketchup user (going on 3 months) and a purchaser of four books on how to use Google's Sketchup, this book is without a doubt, the most comprehensive introduction to utilizing an amazing tool to design (in 3D) to your hearts desires.
Being a newbie to sketchup can be a daunting experience, such a powerful, yet easy to use tool can get one into all sorts of trouble and lead to many a sleepless night. Aidan Chopra's `Google sketchup 7 For Dummies' was a godsend, as were the numerous online tutorials on Youtube and various online sketchup forums.
Tal's book however has made all the difference, by offering a concise and easy to understand process of how to model effectively. He delivers it with an engaging style that makes all the difference when one is trying to learn something new. The book doesn't suffer the dryness that `Google sketchup 7 Bible' sadly offered. He makes it fun because it really is fun.
Daniel Tal's book is an altogether different beast. A guide book that encourages one to simplify ones approaches by getting organized from the outset, it's all about the process to get the most out of sketchup and ease up on the headaches and sleepless nights that can often entail- no small feat to accomplish in the written word, I can assure you.
The book is set up in four parts the first of which covers the rudimentary tools. The second is where Daniel's expertise and knowledge really start to unfold. On every page, for me at least, there were numerous A-ha moments. So, that's how it's done!!, it's all so easy when one knows how.
The other benefits of the book are the tutorials. These provide numerous exercises' to hone ones skills and climb the ladder to "Sketchup awareness". Part 3 offers an all too rare glimpse into the powerful tools that the `Sandbox' can provide (a feature that I understand Tal was instrumental in fine tuning with the people at Google) to create terrain and organic forms that can really add to ones models and offer endless possibilities. If you can imagine it, Tal's methods enable you to build it. Part four is perhaps the most important one, dealing with Sketchup's unique abilities to import CAD files and also how to greatly increase productivity and turnaround time by using the numerous `Ruby' scripts available.
This is more than just a beginner's book and it is more than just a landscape architects approach to using sketchup in his work. Whether you are an interior designer, a home builder, carpenter, student, an aspiring 3D artist, or a garden designer like me, this book is indispensable.

If you love to model in 3D, you will find this book to be of immense value. Words cannot convey the gratitude I have for this book. It has made me a better, wiser, calmer and happier modeler than even I thought was possible.
Two thumbs up and five stars all the way.


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Google SketchUp for Site Design illustrates a holistic approach to SketchUp: how it works and more importantly, what to do with it.
Filled with tutorials from front to back, the book focuses on the start and completion of projects that include rich detail and expression. Each part and chapter of the book builds on the previous chapters and tutorial.
You will learn how to approach modeling site plans, buildings and site elements: from modeling each of these exterior environment elements to piecing them together to generate a singular and expressive model.
The book culminates with tutorials demonstrating effective and simple ways to include grades and terrain using the Sandbox tools and how best to integrate the entire approach with AutoCAD and SketchUp.
Also included are links to supplemental on-line resources such as YouTube tutorials and free tutorial and example models from 3D Warehouse.
The book is useful for all SketchUp proficiency levels including beginners, hobbyists, and professionals.

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