5/26/2012

Production Rendering: Design and Implementation Review

Production Rendering: Design and Implementation
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I won't hurt the rating by voting differently than the other two reviewers - I haven't read it! I wanted to check out this book because Amazon lists it as "1st Edition. edition (November 5, 2010)". It actually came out in 2004. I'm adding this "review" just so others are not fooled by this incorrect date.
For a newer book on production-quality rendering, you might also consider "Physically Based Rendering, Second Edition", which truly is from 2010 (the first edition is from 2004). Stephenson's book is focused on RenderMan, which is beginning to show its age and limitations; "Physically Based Rendering" (PRT) is entirely ray-based, vs. micropolygons (plus rays tacked on, as an extension). If you want to understand RenderMan's algorithms, I suspect "Production Rendering" is the book for you. If I was insane enough to create a production renderer from scratch, I'd write a pure ray tracer as of today, and so would find PRT of more interest.

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Details the techniques used by experienced graphics software developers to implement feature film quality rendering engines.Brings together all the skills needed to develop a rendering system.

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